The December issue of the Interactive Entertainment Law Review features the article “Aren’t we all exhausted already? EU copyright exhaustion and video game resales in the Games-as-a-Service era” by Alina and Emanuele.
The article examines the issue of copyright exhaustion for digitally distributed video games in the EU, considering the case law of both the CJEU and national courts. Diving into the modern Games-as-a-Service (GaaS) trend, Alina and Emanuele argue that there are many uncertainties in the current legal framework which, together with the impractical consequences of digital exhaustion, could force the game industry to change its distribution models in ways not necessarily beneficial to consumers.
The full article is available here.